
Hey! My name is Jonathan (J. L. Vance) Williams, and I am a Senior at the University of Southern California, majoring in the Interactive Media and Game Design BFA program with a focus in Level Design. Games have been a passion of mine since I was a kid, and my father encouraged me to pursue them as a career, which is what I continue to do today, striving for excellence!
I’ve had the opportunity to build out and iterate on levels for a tower defense game, create over ten levels for an isometric puzzle game, and managed a team of 30+ team members on a capstone project, and I continue to experiment with behavior trees and other forms of design.
Outside of typical industry practice, I enjoy playing sports like volleyball and basketball, as well as going on hikes, and thoroughly enjoy anime, pop culture, and Dungeons and Dragons!
CONTACT
Email: jlvw1130@gmail.com
LinkedIn: Jonathan (J. L. Vance) Williams
FEATURED PROJECTS
ScareCrow
Level Designer
Company: USC Games Capstone
Genre: Stealth Tower Defense Game
Skills Displayed: Level Design, Prototyping, Playtesting, Iteration Process
Sisyphus's Worst Day (Again)
Level Designer/Puzzle Designer
Company: USC Games Capstone
Genre: Isometric Puzzle Game
Skills Displayed: Level Design, Documentation Creation, Playtesting, Iteration Process, Tutorialization
Company: Mentorship led by Eric Seaman, gameplay programmer at Insomniac Games
Skills Displayed: Systems Design, Prototyping, Documenting
Mentorship System Design Program
Systems Designer
Company: USC Games Capstone
Genre: Stealth Cleaning Game
Skills Displayed: Project Management, Task Tracking, Schedule Building
Associate Producer
WereCleaner










