
Hey! My name is Jonathan (J. L. Vance) Williams, and I am a Senior at the University of Southern California, majoring in the Interactive Media and Game Design BFA program with a focus in Level Design. Games have been a passion of mine since I was a kid, and my father encouraged me to pursue them as a career, which is what I continue to do today, striving for excellence!
I’ve had the opportunity to build out and iterate on levels for a tower defense game, create over ten levels for an isometric puzzle game, and managed a team of 30+ team members on a capstone project, and I continue to experiment with behavior trees and other forms of design.
Outside of typical industry practice, I enjoy playing sports like volleyball and basketball, as well as going on hikes, and thoroughly enjoy anime, pop culture, and Dungeons and Dragons!
CONTACT
Email: jlvw1130@gmail.com
LinkedIn: Jonathan (J. L. Vance) Williams
Level Design Projects
Sisyphus's Worst Day (Again)
Level Designer/Puzzle Designer
Company: USC Games Capstone
Timeline: May 2025 - May 2026
Genre: Isometric Puzzle Game
Skills Displayed: Level Design, Documentation Creation, Playtesting, Iteration Process, Tutorialization
ScareCrow
Level Designer
Company: USC Games Capstone
Timeline: May 2024 - May 2025
Genre: 3rd Person Stealth Tower Defense Game
Skills Displayed: Level Design, Prototyping, Playtesting, Iteration Process
I Am Not AI
Level Designer
Company: Personal Project
Timeline: Au 2026 - Sept 2026
Genre: Arcade Beat-Em-Up
Skills Displayed: Grayboxing, Style Guide Creation, Playtesting, Level Iteration Process
Combat Design Projects
Full Court Uprising
Lead + Enemy Combat Designer
Company: Community Games Lab USC
Timeline: Jan 2026 - Present
Genre: 3rd Person Action Adventure
Skills Displayed: Enemy Combat Design, Behavior Trees, Frame Data, Combat Managers
Concrete Jungle
Combat + AI Designer
Company: PlayStation Career Pathways Fall Game Jam
Timeline: Aug 2025 - Oct 2025
Genre: 3rd Person Action Adventure Platformer
Skills Displayed: Combat Design, Behavior Trees, Enemy AI Design
Other Game Projects
Company: USC Games Capstone
Genre: Stealth Cleaning Game
Skills Displayed: Project Management, Task Tracking, Schedule Building
Associate Producer
WereCleaner












